Module: Lich::Common::Authentication::EntryStore
- Defined in:
- documented/common/authentication/entry_store.rb
Overview
Handles YAML-based state management for the Lich GUI login system Provides a more maintainable alternative to the Marshal-based state system Enhanced with password encryption support
Class Method Summary collapse
-
.add_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Adds a character to the favorites list Marks the specified character as a favorite with proper ordering Optimized to preserve account ordering in YAML structure.
-
.change_encryption_mode(data_dir, new_mode, new_master_password = nil) ⇒ Boolean
Changes encryption mode for all accounts Re-encrypts all passwords from current mode to new mode Automatically retrieves old master password from keychain if leaving Enhanced mode Requires new_master_password if entering Enhanced mode (caller must check keychain first and prompt if needed).
-
.convert_legacy_to_yaml_format(entry_data, validation_test = nil) ⇒ Hash
private
Converts legacy format to YAML data structure Transforms legacy entry data into the YAML structure for storage Enhanced with case normalization to prevent duplicate accounts and ensure consistent formatting Preserves encryption_mode from entries and master_password_validation_test if provided.
-
.convert_yaml_to_legacy_format(yaml_data) ⇒ Array
private
Converts YAML data structure to legacy format Transforms the YAML structure into the format expected by existing code Maintains normalized case formatting from YAML storage Handles encrypted passwords transparently.
-
.decrypt_password(encrypted_password, mode:, account_name: nil, master_password: nil) ⇒ String
Decrypts a password based on the current encryption mode.
-
.decrypt_password_with_recovery(encrypted_password, mode:, account_name: nil, master_password: nil, validation_test: nil) ⇒ String?
Decrypts password with recovery mechanism for missing master password If master password is missing from Keychain but validation test exists, prompts user to re-enter master password, validates it, and saves to Keychain.
-
.encrypt_all_passwords(yaml_data, mode, master_password: nil) ⇒ Hash
Encrypts all passwords in yaml_data structure.
-
.encrypt_password(password, mode:, account_name: nil, master_password: nil) ⇒ String
Encrypts a password based on the current encryption mode.
-
.ensure_master_password_exists ⇒ Hash, ...
private
Ensures master password exists for master_password mode conversions Shows UI prompt to user if not found in Keychain Creates validation test and stores in Keychain.
-
.find_character(yaml_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Hash?
private
Finds a character in the YAML data with precise matching Prioritizes exact frontend matches for newly added characters.
-
.find_entry_in_legacy_format(entry_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Hash?
private
Finds an entry in legacy format array using the same matching logic as find_character Searches for an entry based on key identifying fields rather than exact hash equality This method reuses the proven matching logic from find_character for consistency.
-
.generate_yaml_content(yaml_data) ⇒ String
private
Generates YAML file content with standard header and dumped data Reduces code duplication by providing a common method for formatting YAML output.
-
.get_existing_master_password_for_migration ⇒ Hash?
private
Gets existing master password and creates validation test for migration scenarios Used when converting DAT to YAML and a master password already exists in keychain This handles the case: no YAML, DAT exists, master password in keychain.
-
.get_favorites(data_dir) ⇒ Array
Gets all favorite characters across all accounts Returns an array of favorite characters sorted by favorite order.
-
.get_next_favorite_order(yaml_data) ⇒ Integer
Gets the next available favorite order number Finds the highest current favorite order and returns the next number.
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.is_favorite?(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Checks if a character is marked as a favorite Returns true if the specified character is in the favorites list.
-
.load_saved_entries(data_dir, autosort_state) ⇒ Array
Loads saved entry data from YAML file Reads and deserializes entry data from the entry.yaml file, with fallback to entry.dat Enhanced to support favorites functionality and encryption with backward compatibility.
-
.migrate_from_legacy(data_dir, encryption_mode: :plaintext) ⇒ Boolean
Migrates from legacy Marshal format to YAML format with encryption support Converts entry.dat to entry.yaml format for improved maintainability.
-
.migrate_to_encryption_format(yaml_data) ⇒ Hash
private
Migrates YAML data to support encryption format Adds encryption_mode field if not present.
-
.migrate_to_favorites_format(yaml_data) ⇒ Hash
private
Migrates YAML data to support favorites format Adds favorites fields to existing character records if not present.
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.normalize_account_name(name) ⇒ String
private
Normalizes account names to UPCASE for consistent storage and comparison Prevents duplicate accounts due to case variations.
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.normalize_character_name(name) ⇒ String
private
Normalizes character names to Title case (first letter capitalized) Ensures consistent character name formatting across the application.
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.prepare_yaml_for_serialization(yaml_data) ⇒ Hash
private
Prepares YAML data for serialization with password preservation Ensures encrypted passwords are serialized as quoted strings to prevent YAML multiline formatting Clones the data to avoid mutating the caller's object Ensures required top-level fields exist (encryption_mode, master_password_validation_test).
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.remove_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Removes a character from the favorites list Unmarks the specified character as a favorite and reorders remaining favorites.
-
.reorder_all_favorites(yaml_data) ⇒ void
private
Reorders all favorites to have consecutive order numbers Ensures favorite_order values are consecutive starting from 1.
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.reorder_favorites(data_dir, ordered_favorites) ⇒ Boolean
Reorders favorites based on provided character list Updates the favorite order for all favorites based on new ordering.
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.restore_backup_and_return_false(backup_file, yaml_file) ⇒ Object
private
Restores backup and returns false.
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.save_entries(data_dir, entry_data) ⇒ Boolean
Saves entry data to YAML file Converts and serializes entry data to the entry.yaml file with encryption support Preserves master_password_validation_test from existing YAML during round-trip conversion Encrypts passwords based on the file's encryption_mode before writing.
-
.sort_entries_with_favorites(entries, autosort_state) ⇒ Array
private
Sorts entries with favorites priority based on autosort setting When autosort is enabled, favorites are placed first and all entries are sorted When autosort is disabled, original order is preserved without reordering.
-
.write_yaml_file(yaml_file, yaml_data) ⇒ void
private
Writes YAML data to file with standard headers and secure permissions Handles preparation and formatting of YAML data for all save operations.
-
.yaml_file_path(data_dir) ⇒ String
Generates the full path to the entry.yaml file.
Class Method Details
.add_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Adds a character to the favorites list Marks the specified character as a favorite with proper ordering Optimized to preserve account ordering in YAML structure
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# File 'documented/common/authentication/entry_store.rb', line 499 def self.add_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) return false unless File.exist?(yaml_file) begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data = migrate_to_favorites_format(yaml_data) # Find the character with frontend precision character = find_character(yaml_data, username, char_name, game_code, frontend, custom_launch) return false unless character # Don't add if already a favorite return true if character['is_favorite'] # Mark as favorite and assign order character['is_favorite'] = true character['favorite_order'] = get_next_favorite_order(yaml_data) character['favorite_added'] = Time.now.to_s # Save updated data directly without conversion round-trip # This preserves the original YAML structure and account ordering content = generate_yaml_content(yaml_data) result = Lich::Common::GUI::Utilities.safe_file_operation(yaml_file, :write, content) result ? true : false rescue StandardError => e Lich.log "error: Error adding favorite: #{e.}" false end end |
.change_encryption_mode(data_dir, new_mode, new_master_password = nil) ⇒ Boolean
Changes encryption mode for all accounts Re-encrypts all passwords from current mode to new mode Automatically retrieves old master password from keychain if leaving Enhanced mode Requires new_master_password if entering Enhanced mode (caller must check keychain first and prompt if needed)
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# File 'documented/common/authentication/entry_store.rb', line 347 def self.change_encryption_mode(data_dir, new_mode, new_master_password = nil) yaml_file = yaml_file_path(data_dir) # Load YAML begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) rescue StandardError => e Lich.log "error: Failed to load YAML for encryption mode change: #{e.}" return false end current_mode = yaml_data['encryption_mode']&.to_sym || :plaintext # If already in target mode, return success if current_mode == new_mode Lich.log "info: Already in #{new_mode} encryption mode" return true end # Determine old_master_password old_master_password = nil if current_mode == :enhanced # Auto-retrieve from keychain when leaving Enhanced old_master_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password if old_master_password.nil? Lich.log "error: Master password not found in keychain for encryption mode change" return false end end # Validate new_master_password if entering Enhanced mode if new_mode == :enhanced && new_master_password.nil? Lich.log "error: New master password required for Enhanced mode encryption" return false end # Create backup backup_file = "#{yaml_file}.bak" begin FileUtils.cp(yaml_file, backup_file) Lich.log "info: Backup created for encryption mode change: #{backup_file}" rescue StandardError => e Lich.log "error: Failed to create backup: #{e.}" return false end begin # Re-encrypt all accounts accounts = yaml_data['accounts'] || {} accounts.each do |account_name, account_data| # Decrypt with current mode plaintext = decrypt_password( account_data['password'], mode: current_mode, account_name: account_name, master_password: old_master_password ) if plaintext.nil? Lich.log "error: Failed to decrypt password for #{account_name}" return restore_backup_and_return_false(backup_file, yaml_file) end # Encrypt with new mode encrypted = encrypt_password( plaintext, mode: new_mode, account_name: account_name, master_password: new_master_password ) if encrypted.nil? Lich.log "error: Failed to encrypt password for #{account_name}" return restore_backup_and_return_false(backup_file, yaml_file) end account_data['password'] = encrypted end # Update encryption_mode yaml_data['encryption_mode'] = new_mode.to_s # Handle Enhanced mode metadata if new_mode == :enhanced # Create validation test validation_test = Lich::Common::GUI::MasterPasswordManager.create_validation_test(new_master_password) yaml_data['master_password_validation_test'] = validation_test # Store in keychain unless Lich::Common::GUI::MasterPasswordManager.store_master_password(new_master_password) Lich.log "error: Failed to store master password in keychain" return restore_backup_and_return_false(backup_file, yaml_file) end elsif current_mode == :enhanced # Remove validation test and keychain when leaving Enhanced yaml_data.delete('master_password_validation_test') Lich::Common::GUI::MasterPasswordManager.delete_master_password end # Save YAML with headers write_yaml_file(yaml_file, yaml_data) # Clean up backup on success FileUtils.rm(backup_file) if File.exist?(backup_file) Lich.log "info: Encryption mode changed successfully: #{current_mode} -> #{new_mode}" true rescue StandardError => e Lich.log "error: Encryption mode change failed: #{e.class}: #{e.}" restore_backup_and_return_false(backup_file, yaml_file) end end |
.convert_legacy_to_yaml_format(entry_data, validation_test = nil) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Converts legacy format to YAML data structure Transforms legacy entry data into the YAML structure for storage Enhanced with case normalization to prevent duplicate accounts and ensure consistent formatting Preserves encryption_mode from entries and master_password_validation_test if provided
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# File 'documented/common/authentication/entry_store.rb', line 752 def self.convert_legacy_to_yaml_format(entry_data, validation_test = nil) yaml_data = { 'accounts' => {} } # Preserve encryption_mode if present in entries encryption_mode = entry_data.first&.[](:encryption_mode) || :plaintext yaml_data['encryption_mode'] = encryption_mode.to_s # Preserve master_password_validation_test if provided yaml_data['master_password_validation_test'] = validation_test entry_data.each do |entry| # Normalize account name to UPCASE for consistent storage normalized_username = normalize_account_name(entry[:user_id]) # Initialize account if not exists, with password at account level yaml_data['accounts'][normalized_username] ||= { 'password' => entry[:password], 'characters' => [] } character_data = { 'char_name' => normalize_character_name(entry[:char_name]), 'game_code' => entry[:game_code], 'game_name' => entry[:game_name], 'frontend' => entry[:frontend], 'custom_launch' => entry[:custom_launch], 'custom_launch_dir' => entry[:custom_launch_dir], 'is_favorite' => entry[:is_favorite] || false } # Add favorite metadata if character is a favorite if entry[:is_favorite] character_data['favorite_order'] = entry[:favorite_order] character_data['favorite_added'] = entry[:favorite_added] || Time.now.to_s end # Check for duplicate character using precision matching (account/character/game_code/frontend) # Including custom_launch allows multiple entries for the same character with different launch configurations existing_character = yaml_data['accounts'][normalized_username]['characters'].find do |char| char['char_name'] == character_data['char_name'] && char['game_code'] == character_data['game_code'] && char['frontend'] == character_data['frontend'] && char['custom_launch'] == character_data['custom_launch'] end # Only add if no exact match exists unless existing_character yaml_data['accounts'][normalized_username]['characters'] << character_data end end yaml_data end |
.convert_yaml_to_legacy_format(yaml_data) ⇒ Array
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Converts YAML data structure to legacy format Transforms the YAML structure into the format expected by existing code Maintains normalized case formatting from YAML storage Handles encrypted passwords transparently
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# File 'documented/common/authentication/entry_store.rb', line 699 def self.convert_yaml_to_legacy_format(yaml_data) entries = [] return entries unless yaml_data['accounts'] encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym yaml_data['accounts'].each do |username, account_data| next unless account_data['characters'] # Decrypt password if needed (with recovery for missing master password) password = if encryption_mode == :plaintext account_data['password'] else decrypt_password_with_recovery( account_data['password'], mode: encryption_mode, account_name: username, validation_test: yaml_data['master_password_validation_test'] ) end account_data['characters'].each do |character| entry = { user_id: username, # Already normalized to UPCASE in YAML password: password, # Decrypted password char_name: character['char_name'], # Already normalized to Title case in YAML game_code: character['game_code'], game_name: character['game_name'], frontend: character['frontend'], custom_launch: character['custom_launch'], custom_launch_dir: character['custom_launch_dir'], is_favorite: character['is_favorite'] || false, favorite_order: character['favorite_order'], encryption_mode: encryption_mode } entries << entry end end entries end |
.decrypt_password(encrypted_password, mode:, account_name: nil, master_password: nil) ⇒ String
Decrypts a password based on the current encryption mode
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# File 'documented/common/authentication/entry_store.rb', line 243 def self.decrypt_password(encrypted_password, mode:, account_name: nil, master_password: nil) return encrypted_password if mode == :plaintext || mode.to_sym == :plaintext # For enhanced mode: auto-retrieve from Keychain if not provided if mode.to_sym == :enhanced && master_password.nil? master_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password raise StandardError, "Master password not found in Keychain - cannot decrypt" if master_password.nil? end Lich::Common::GUI::PasswordCipher.decrypt(encrypted_password, mode: mode.to_sym, account_name: account_name, master_password: master_password) rescue StandardError => e Lich.log "error: decrypt_password failed - #{e.class}: #{e.}" raise end |
.decrypt_password_with_recovery(encrypted_password, mode:, account_name: nil, master_password: nil, validation_test: nil) ⇒ String?
Decrypts password with recovery mechanism for missing master password If master password is missing from Keychain but validation test exists, prompts user to re-enter master password, validates it, and saves to Keychain
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# File 'documented/common/authentication/entry_store.rb', line 270 def self.decrypt_password_with_recovery(encrypted_password, mode:, account_name: nil, master_password: nil, validation_test: nil) # Try normal decryption first return decrypt_password(encrypted_password, mode: mode, account_name: account_name, master_password: master_password) rescue StandardError => e # Only attempt recovery for enhanced mode with missing master password if mode.to_sym == :enhanced && e..include?("Master password not found") && validation_test && !validation_test.empty? Lich.log "info: Master password missing from Keychain, attempting recovery via user prompt" # Show appropriate dialog based on context - use data access for conversion, recovery for actual recovery recovery_result = Lich::Common::GUI::MasterPasswordPromptUI.show_password_for_data_access(validation_test) if recovery_result.nil? || recovery_result[:password].nil? Lich.log "info: User cancelled master password recovery" Lich::Common.quit_gtk_main_loop return nil end recovered_password = recovery_result[:password] continue_session = recovery_result[:continue_session] # Password was validated by the UI layer, proceed with recovery Lich.log "info: Master password recovered and validated, storing to Keychain" # Save recovered password to Keychain for future use unless Lich::Common::GUI::MasterPasswordManager.store_master_password(recovered_password) Lich.log "warning: Failed to store recovered master password to Keychain" # Continue anyway - decryption will still work with in-memory password end # Handle session continuation decision if !continue_session Lich.log "info: User chose to close application after password recovery" # Exit the application gracefully Lich::Common.quit_gtk_main_loop end # Retry decryption with recovered password return decrypt_password(encrypted_password, mode: mode, account_name: account_name, master_password: recovered_password) else # Re-raise if not recoverable raise end end |
.encrypt_all_passwords(yaml_data, mode, master_password: nil) ⇒ Hash
Encrypts all passwords in yaml_data structure
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# File 'documented/common/authentication/entry_store.rb', line 320 def self.encrypt_all_passwords(yaml_data, mode, master_password: nil) return yaml_data if mode == :plaintext yaml_data['accounts'].each do |account_name, account_data| next unless account_data['password'] # Encrypt password based on mode account_data['password'] = encrypt_password( account_data['password'], mode: mode, account_name: account_name, master_password: master_password ) end yaml_data end |
.encrypt_password(password, mode:, account_name: nil, master_password: nil) ⇒ String
Encrypts a password based on the current encryption mode
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# File 'documented/common/authentication/entry_store.rb', line 227 def self.encrypt_password(password, mode:, account_name: nil, master_password: nil) return password if mode == :plaintext || mode.to_sym == :plaintext Lich::Common::GUI::PasswordCipher.encrypt(password, mode: mode.to_sym, account_name: account_name, master_password: master_password) rescue StandardError => e Lich.log "error: encrypt_password failed - #{e.class}: #{e.}" raise end |
.ensure_master_password_exists ⇒ Hash, ...
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Ensures master password exists for master_password mode conversions Shows UI prompt to user if not found in Keychain Creates validation test and stores in Keychain
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# File 'documented/common/authentication/entry_store.rb', line 1068 def self.ensure_master_password_exists # Check if master password already in Keychain existing = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password return existing if !existing.nil? && !existing.empty? # Show UI prompt to CREATE master password master_password = Lich::Common::GUI::MasterPasswordPrompt.show_create_master_password_dialog if master_password.nil? Lich.log "info: User declined to create master password" return nil end # Create validation test (expensive 100k iterations, one-time) validation_test = Lich::Common::GUI::MasterPasswordManager.create_validation_test(master_password) if validation_test.nil? Lich.log "error: Failed to create validation test" return nil end # Store in Keychain stored = Lich::Common::GUI::MasterPasswordManager.store_master_password(master_password) unless stored Lich.log "error: Failed to store master password in Keychain" return nil end Lich.log "info: Master password created and stored in Keychain" # Return both password and validation test for YAML storage { password: master_password, validation_test: validation_test } end |
.find_character(yaml_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Hash?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Finds a character in the YAML data with precise matching Prioritizes exact frontend matches for newly added characters
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# File 'documented/common/authentication/entry_store.rb', line 868 def self.find_character(yaml_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) return nil unless yaml_data['accounts'] && yaml_data['accounts'][username] account_data = yaml_data['accounts'][username] return nil unless account_data['characters'] # If frontend is specified, find exact match first if frontend exact_match = account_data['characters'].find do |character| character['char_name'] == char_name && character['game_code'] == game_code && character['frontend'] == frontend && (custom_launch == :__unset || character['custom_launch'].to_s.strip == custom_launch.to_s.strip) end return exact_match if exact_match end # Fallback to basic matching only if no exact match found and frontend is nil if frontend.nil? account_data['characters'].find do |character| character['char_name'] == char_name && character['game_code'] == game_code && (custom_launch == :__unset || character['custom_launch'].to_s.strip == custom_launch.to_s.strip) end else # If frontend was specified but no exact match found, return nil nil end end |
.find_entry_in_legacy_format(entry_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Hash?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Finds an entry in legacy format array using the same matching logic as find_character Searches for an entry based on key identifying fields rather than exact hash equality This method reuses the proven matching logic from find_character for consistency
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# File 'documented/common/authentication/entry_store.rb', line 930 def self.find_entry_in_legacy_format(entry_data, username, char_name, game_code, frontend = nil, custom_launch = :__unset) entry_data.find do |entry| # Match on username first next unless entry[:user_id] == username # Apply same matching logic as find_character matches_basic = entry[:char_name] == char_name && entry[:game_code] == game_code matches_custom_launch = custom_launch == :__unset || entry[:custom_launch].to_s.strip == custom_launch.to_s.strip if frontend.nil? # Backward compatibility: if no frontend specified, match any frontend matches_basic && matches_custom_launch else # Frontend precision: must match exact frontend matches_basic && entry[:frontend] == frontend && matches_custom_launch end end end |
.generate_yaml_content(yaml_data) ⇒ String
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Generates YAML file content with standard header and dumped data Reduces code duplication by providing a common method for formatting YAML output
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# File 'documented/common/authentication/entry_store.rb', line 1035 def self.generate_yaml_content(yaml_data) # Prepare YAML with password preservation (clones to avoid mutation) prepared_yaml = prepare_yaml_for_serialization(yaml_data) content = "# Lich 5 Login Entries - YAML Format\n" \ + "# Generated: #{Time.now}\n" \ + YAML.dump(prepared_yaml, permitted_classes: [Symbol]) return content end |
.get_existing_master_password_for_migration ⇒ Hash?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Gets existing master password and creates validation test for migration scenarios Used when converting DAT to YAML and a master password already exists in keychain This handles the case: no YAML, DAT exists, master password in keychain
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# File 'documented/common/authentication/entry_store.rb', line 1108 def self.get_existing_master_password_for_migration # Retrieve existing master password from keychain existing_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password if existing_password.nil? || existing_password.empty? Lich.log "info: No existing master password found in keychain - user should create one" return nil end Lich.log "info: Found existing master password in keychain - creating validation test for migration" # Create a NEW validation test with the existing password # This is needed because we don't have the old validation test in YAML yet validation_test = Lich::Common::GUI::MasterPasswordManager.create_validation_test(existing_password) if validation_test.nil? Lich.log "error: Failed to create validation test for existing master password" return nil end Lich.log "info: Validation test created for existing master password" { password: existing_password, validation_test: validation_test } end |
.get_favorites(data_dir) ⇒ Array
Gets all favorite characters across all accounts Returns an array of favorite characters sorted by favorite order
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# File 'documented/common/authentication/entry_store.rb', line 606 def self.get_favorites(data_dir) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) return [] unless File.exist?(yaml_file) begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data = migrate_to_favorites_format(yaml_data) favorites = [] yaml_data['accounts'].each do |username, account_data| next unless account_data['characters'] account_data['characters'].each do |character| if character['is_favorite'] favorites << { user_id: username, char_name: character['char_name'], game_code: character['game_code'], game_name: character['game_name'], frontend: character['frontend'], custom_launch: character['custom_launch'], favorite_order: character['favorite_order'] || 999, favorite_added: character['favorite_added'] } end end end # Sort by favorite order favorites.sort_by { |fav| fav[:favorite_order] } rescue StandardError => e Lich.log "error: Error getting favorites: #{e.}" [] end end |
.get_next_favorite_order(yaml_data) ⇒ Integer
Gets the next available favorite order number Finds the highest current favorite order and returns the next number
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# File 'documented/common/authentication/entry_store.rb', line 902 def self.get_next_favorite_order(yaml_data) max_order = 0 yaml_data['accounts'].each do |_username, account_data| next unless account_data['characters'] account_data['characters'].each do |character| if character['is_favorite'] && character['favorite_order'] max_order = [max_order, character['favorite_order']].max end end end max_order + 1 end |
.is_favorite?(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Checks if a character is marked as a favorite Returns true if the specified character is in the favorites list
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# File 'documented/common/authentication/entry_store.rb', line 585 def self.is_favorite?(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) return false unless File.exist?(yaml_file) begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data = migrate_to_favorites_format(yaml_data) character = find_character(yaml_data, username, char_name, game_code, frontend, custom_launch) character && character['is_favorite'] == true rescue StandardError => e Lich.log "error: Error checking favorite status: #{e.}" false end end |
.load_saved_entries(data_dir, autosort_state) ⇒ Array
Loads saved entry data from YAML file Reads and deserializes entry data from the entry.yaml file, with fallback to entry.dat Enhanced to support favorites functionality and encryption with backward compatibility
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# File 'documented/common/authentication/entry_store.rb', line 33 def self.load_saved_entries(data_dir, autosort_state) # Guard against nil data_dir return [] if data_dir.nil? yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) dat_file = File.join(data_dir, "entry.dat") if File.exist?(yaml_file) # Load from YAML format begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) # Migrate data structure if needed to support favorites and encryption yaml_data = migrate_to_favorites_format(yaml_data) yaml_data = migrate_to_encryption_format(yaml_data) entries = convert_yaml_to_legacy_format(yaml_data) # Apply sorting with favorites priority if enabled entries = sort_entries_with_favorites(entries, autosort_state) entries rescue StandardError => e Lich.log "error: Error loading YAML entry file: #{e.}" [] end elsif File.exist?(dat_file) # Fall back to legacy format if YAML doesn't exist Lich.log "info: YAML entry file not found, falling back to legacy format" Lich::Common::GUI::State.load_saved_entries(data_dir, autosort_state) else # No entry file exists [] end end |
.migrate_from_legacy(data_dir, encryption_mode: :plaintext) ⇒ Boolean
Migrates from legacy Marshal format to YAML format with encryption support Converts entry.dat to entry.yaml format for improved maintainability
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# File 'documented/common/authentication/entry_store.rb', line 144 def self.migrate_from_legacy(data_dir, encryption_mode: :plaintext) dat_file = File.join(data_dir, "entry.dat") yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) # Skip if YAML file already exists or DAT file doesn't exist return false unless File.exist?(dat_file) return false if File.exist?(yaml_file) # ==================================================================== # Handle master_password mode - check for existing or create new # ==================================================================== master_password = nil validation_test = nil if encryption_mode == :enhanced # First check if master password already exists in keychain result = get_existing_master_password_for_migration # If no existing password, prompt user to create one if result.nil? result = ensure_master_password_exists end if result.nil? Lich.log "error: Master password not available for migration" return false end # Handle both new (Hash) and existing (String) password returns if result.is_a?(Hash) master_password = result[:password] validation_test = result[:validation_test] else master_password = result end end # Load legacy data legacy_entries = Lich::Common::GUI::State.load_saved_entries(data_dir, false) # Add encryption_mode to entries legacy_entries.each do |entry| entry[:encryption_mode] = encryption_mode end # Encrypt passwords if not plaintext mode if encryption_mode != :plaintext legacy_entries.each do |entry| entry[:password] = encrypt_password( entry[:password], mode: encryption_mode, account_name: entry[:user_id], master_password: master_password # NEW: Pass master password ) end end # Use save_entries to maintain test compatibility save_entries(data_dir, legacy_entries) # Save validation test to YAML if it was created if validation_test && encryption_mode == :enhanced yaml_file = yaml_file_path(data_dir) if File.exist?(yaml_file) yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data['master_password_validation_test'] = validation_test write_yaml_file(yaml_file, yaml_data) end end # Log conversion summary account_names = legacy_entries.map { |entry| entry[:user_id] }.uniq.sort.join(', ') Lich.log "info: Migration complete - Encryption mode: #{encryption_mode.upcase}, Converted accounts: #{account_names}" true end |
.migrate_to_encryption_format(yaml_data) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Migrates YAML data to support encryption format Adds encryption_mode field if not present
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# File 'documented/common/authentication/entry_store.rb', line 477 def self.migrate_to_encryption_format(yaml_data) return yaml_data unless yaml_data.is_a?(Hash) # Add encryption_mode if not present (defaults to plaintext for backward compatibility) yaml_data['encryption_mode'] ||= 'plaintext' # Add validation test field if master_password mode (for Phase 2) yaml_data['master_password_validation_test'] ||= nil yaml_data end |
.migrate_to_favorites_format(yaml_data) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Migrates YAML data to support favorites format Adds favorites fields to existing character records if not present
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# File 'documented/common/authentication/entry_store.rb', line 841 def self.migrate_to_favorites_format(yaml_data) return yaml_data unless yaml_data.is_a?(Hash) && yaml_data['accounts'] yaml_data['accounts'].each do |_username, account_data| next unless account_data['characters'].is_a?(Array) account_data['characters'].each do |character| # Add favorites fields if not present character['is_favorite'] ||= false # Don't add favorite_order or favorite_added unless character is actually a favorite end end yaml_data end |
.normalize_account_name(name) ⇒ String
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Normalizes account names to UPCASE for consistent storage and comparison Prevents duplicate accounts due to case variations
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# File 'documented/common/authentication/entry_store.rb', line 1013 def self.normalize_account_name(name) return '' if name.nil? name.to_s.strip.upcase end |
.normalize_character_name(name) ⇒ String
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Normalizes character names to Title case (first letter capitalized) Ensures consistent character name formatting across the application
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# File 'documented/common/authentication/entry_store.rb', line 1024 def self.normalize_character_name(name) return '' if name.nil? name.to_s.strip.capitalize end |
.prepare_yaml_for_serialization(yaml_data) ⇒ Hash
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Prepares YAML data for serialization with password preservation Ensures encrypted passwords are serialized as quoted strings to prevent YAML multiline formatting Clones the data to avoid mutating the caller's object Ensures required top-level fields exist (encryption_mode, master_password_validation_test)
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# File 'documented/common/authentication/entry_store.rb', line 985 def self.prepare_yaml_for_serialization(yaml_data) # Clone to avoid mutating caller's object prepared_data = Marshal.load(Marshal.dump(yaml_data)) # Ensure top-level fields are explicitly present (defensive programming) prepared_data['encryption_mode'] ||= 'plaintext' prepared_data['master_password_validation_test'] ||= nil # Preserve encrypted passwords by ensuring they are serialized as quoted strings # This prevents YAML from using multiline formatting (|, >) which breaks Base64 decoding if prepared_data['accounts'] prepared_data['accounts'].each do |_username, account_data| if account_data.is_a?(Hash) && account_data['password'] # Force password to be treated as a plain scalar string account_data['password'] = account_data['password'].to_s end end end prepared_data end |
.remove_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) ⇒ Boolean
Removes a character from the favorites list Unmarks the specified character as a favorite and reorders remaining favorites
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# File 'documented/common/authentication/entry_store.rb', line 541 def self.remove_favorite(data_dir, username, char_name, game_code, frontend = nil, custom_launch = :__unset) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) return false unless File.exist?(yaml_file) begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data = migrate_to_favorites_format(yaml_data) # Find the character with frontend precision character = find_character(yaml_data, username, char_name, game_code, frontend, custom_launch) return false unless character # Don't remove if not a favorite return true unless character['is_favorite'] # Remove favorite status character['is_favorite'] = false character.delete('favorite_order') character.delete('favorite_added') # Reorder remaining favorites reorder_all_favorites(yaml_data) # Save updated data content = generate_yaml_content(yaml_data) result = Lich::Common::GUI::Utilities.safe_file_operation(yaml_file, :write, content) result ? true : false rescue StandardError => e Lich.log "error: Error removing favorite: #{e.}" false end end |
.reorder_all_favorites(yaml_data) ⇒ void
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
This method returns an undefined value.
Reorders all favorites to have consecutive order numbers Ensures favorite_order values are consecutive starting from 1
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# File 'documented/common/authentication/entry_store.rb', line 956 def self.reorder_all_favorites(yaml_data) # Collect all favorites all_favorites = [] yaml_data['accounts'].each do |_username, account_data| next unless account_data['characters'] account_data['characters'].each do |character| if character['is_favorite'] all_favorites << character end end end # Sort by current order and reassign consecutive numbers all_favorites.sort_by! { |char| char['favorite_order'] || 999 } all_favorites.each_with_index do |character, index| character['favorite_order'] = index + 1 end end |
.reorder_favorites(data_dir, ordered_favorites) ⇒ Boolean
Reorders favorites based on provided character list Updates the favorite order for all favorites based on new ordering
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# File 'documented/common/authentication/entry_store.rb', line 649 def self.reorder_favorites(data_dir, ordered_favorites) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) return false unless File.exist?(yaml_file) begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) yaml_data = migrate_to_favorites_format(yaml_data) # Update favorite order for each character in the provided order ordered_favorites.each_with_index do |favorite_info, index| custom_launch = if favorite_info.key?(:custom_launch) favorite_info[:custom_launch] elsif favorite_info.key?('custom_launch') favorite_info['custom_launch'] else :__unset end character = find_character( yaml_data, favorite_info[:username] || favorite_info['username'], favorite_info[:char_name] || favorite_info['char_name'], favorite_info[:game_code] || favorite_info['game_code'], favorite_info[:frontend] || favorite_info['frontend'], custom_launch ) if character && character['is_favorite'] character['favorite_order'] = index + 1 end end # Save updated data content = generate_yaml_content(yaml_data) result = Lich::Common::GUI::Utilities.safe_file_operation(yaml_file, :write, content) result ? true : false rescue StandardError => e Lich.log "error: Error reordering favorites: #{e.}" false end end |
.restore_backup_and_return_false(backup_file, yaml_file) ⇒ Object
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Restores backup and returns false
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# File 'documented/common/authentication/entry_store.rb', line 462 def self.restore_backup_and_return_false(backup_file, yaml_file) if File.exist?(backup_file) FileUtils.cp(backup_file, yaml_file) FileUtils.rm(backup_file) Lich.log "info: Backup restored after encryption mode change failure" end false end |
.save_entries(data_dir, entry_data) ⇒ Boolean
Saves entry data to YAML file Converts and serializes entry data to the entry.yaml file with encryption support Preserves master_password_validation_test from existing YAML during round-trip conversion Encrypts passwords based on the file's encryption_mode before writing
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# File 'documented/common/authentication/entry_store.rb', line 77 def self.save_entries(data_dir, entry_data) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) # Preserve validation test and encryption_mode from existing YAML if it exists original_validation_test = nil original_encryption_mode = :plaintext if File.exist?(yaml_file) begin original_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) if original_data.is_a?(Hash) original_validation_test = original_data['master_password_validation_test'] original_encryption_mode = (original_data['encryption_mode'] || 'plaintext').to_sym end rescue StandardError => e Lich.log "warning: Could not load existing YAML to preserve validation test: #{e.}" end end # Convert legacy format to YAML structure, passing validation test to preserve it yaml_data = convert_legacy_to_yaml_format(entry_data, original_validation_test) # Encrypt passwords based on original file's encryption mode # entry_data contains plaintext passwords (decrypted on load or from user input) if original_encryption_mode != :plaintext master_password = nil if original_encryption_mode == :enhanced master_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password if master_password.nil? Lich.log "error: Enhanced mode enabled but master password not found in Keychain" return false end end yaml_data['accounts'].each do |account_name, account_data| next unless account_data['password'] account_data['password'] = encrypt_password( account_data['password'], mode: original_encryption_mode, account_name: account_name, master_password: master_password ) end end # Create backup of existing file if it exists if File.exist?(yaml_file) backup_file = "#{yaml_file}.bak" FileUtils.cp(yaml_file, backup_file) end # Write YAML data to file with secure permissions begin write_yaml_file(yaml_file, yaml_data) true rescue StandardError => e Lich.log "error: Error saving YAML entry file: #{e.}" false end end |
.sort_entries_with_favorites(entries, autosort_state) ⇒ Array
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Sorts entries with favorites priority based on autosort setting When autosort is enabled, favorites are placed first and all entries are sorted When autosort is disabled, original order is preserved without reordering
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# File 'documented/common/authentication/entry_store.rb', line 814 def self.sort_entries_with_favorites(entries, autosort_state) # If autosort is disabled, preserve original order without any reordering return entries unless autosort_state # Autosort enabled: apply favorites-first sorting # Separate favorites and non-favorites favorites = entries.select { |entry| entry[:is_favorite] } non_favorites = entries.reject { |entry| entry[:is_favorite] } # Sort favorites by favorite_order favorites.sort_by! { |entry| entry[:favorite_order] || 999 } # Sort non-favorites by account name (upcase), game name, and character name sorted_non_favorites = non_favorites.sort do |a, b| [a[:user_id].upcase, a[:game_name], a[:char_name]] <=> [b[:user_id].upcase, b[:game_name], b[:char_name]] end # Return favorites first, then non-favorites favorites + sorted_non_favorites end |
.write_yaml_file(yaml_file, yaml_data) ⇒ void
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
This method returns an undefined value.
Writes YAML data to file with standard headers and secure permissions Handles preparation and formatting of YAML data for all save operations
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# File 'documented/common/authentication/entry_store.rb', line 1052 def self.write_yaml_file(yaml_file, yaml_data) prepared_yaml = prepare_yaml_for_serialization(yaml_data) File.open(yaml_file, 'w', 0o600) do |file| file.puts "# Lich 5 Login Entries - YAML Format" file.puts "# Generated: #{Time.now}" file.write(YAML.dump(prepared_yaml, permitted_classes: [Symbol])) end end |
.yaml_file_path(data_dir) ⇒ String
Generates the full path to the entry.yaml file.
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# File 'documented/common/authentication/entry_store.rb', line 22 def self.yaml_file_path(data_dir) File.join(data_dir, "entry.yaml") end |