Module: Lich::Common::Authentication::CLIPassword
- Defined in:
- documented/common/authentication/cli_password.rb
Overview
Headless password management operations for CLI execution Thin wrapper around EntryStore and PasswordCipher Handles: change account password, add account, change master password
Class Method Summary collapse
-
.add_account(account, password, frontend = nil) ⇒ Integer
Adds new account to entry.yaml Authenticates with game servers to fetch all characters Mimics GUI "Add Account" behavior.
-
.add_character(account, char_name, game_code: 'DR', frontend: nil) ⇒ Integer
Adds a single character to an existing account's entry.yaml record, with no server round-trip.
-
.change_account_password(account, new_password) ⇒ Integer
Changes account password in entry.yaml Handles all encryption modes (plaintext, standard, enhanced).
-
.change_master_password(old_password, new_password = nil) ⇒ Integer
Changes master password and re-encrypts all accounts Only works in Enhanced encryption mode Prompts for new password if not provided.
-
.determine_predominant_frontend(yaml_file, account) ⇒ String?
private
Determines the predominant frontend among a single account's existing characters.
-
.get_master_password_from_keychain_or_prompt ⇒ String?
private
Gets master password from keychain or prompts user if not available Used when entering Enhanced mode - checks keychain first, prompts if missing.
-
.normalize_char_name(name) ⇒ String
private
Normalizes a character name to the form add_or_update_account persists, so names compare equal regardless of the casing the server or entry.yaml used.
-
.prompt_and_confirm_password(prompt = "Enter password") ⇒ String?
private
Helper: Prompts user for a password with confirmation Used for creating new master passwords or changing existing ones.
-
.prompt_for_frontend ⇒ String?
private
Prompts user for frontend selection.
-
.prompt_for_master_password ⇒ String?
private
Prompts for master password (single prompt, no confirmation) Used when validating current password when leaving Enhanced mode.
-
.recover_master_password(master_password = nil) ⇒ Integer
Recovers access to keychain by validating and restoring original master password User re-enters original master password which is validated against validation_test Account passwords remain unchanged (already encrypted with original password) Only works in Enhanced encryption mode when validation test exists.
-
.refresh_characters(account, frontend = nil) ⇒ Integer
Re-fetches an account's character list from the game servers and merges it into entry.yaml.
-
.reject_stored_characters(fetched, stored) ⇒ Array<Hash>
private
Drops any freshly-fetched character already represented in the account's stored records, so a refresh only ever appends genuinely new characters.
-
.validate_master_password_available(data_dir: DATA_DIR) ⇒ Boolean
Validates if master password is available in keychain for enhanced mode Checks: YAML exists, validation test present, keychain available with password.
Class Method Details
.add_account(account, password, frontend = nil) ⇒ Integer
Adds new account to entry.yaml Authenticates with game servers to fetch all characters Mimics GUI "Add Account" behavior
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# File 'documented/common/authentication/cli_password.rb', line 116 def self.add_account(account, password, frontend = nil) # Normalize account name to uppercase (accounts are stored uppercase) account = account.upcase data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) begin # Check if account already exists if File.exist?(yaml_file) yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) if yaml_data['accounts'] && yaml_data['accounts'][account] puts "error: Account '#{account}' already exists" puts "Use --change-account-password to update the password." Lich.log "error: CLI add account failed - account '#{account}' already exists" return 1 end end Lich.log "info: Adding account '#{account}' via CLI" # Authenticate with game servers to fetch characters (like GUI does) puts "Authenticating with game servers..." Lich.log "info: Authenticating account '#{account}' with game servers" auth_data = Lich::Common::Authentication.authenticate( account: account, password: password, legacy: true ) unless auth_data && auth_data.is_a?(Array) && !auth_data.empty? puts "error: Authentication failed or no characters found" Lich.log "error: CLI add account failed - game server authentication failed for '#{account}'" return 2 end Lich.log "info: Authentication successful - found #{auth_data.length} character(s)" # Determine frontend selected_frontend = if frontend # Frontend provided via --frontend flag Lich.log "info: Using provided frontend: #{frontend}" frontend else # Check predominant frontend in YAML, or prompt predominant = determine_predominant_frontend(yaml_file, account) if predominant puts "Using predominant frontend: #{predominant}" Lich.log "info: Using predominant frontend: #{predominant}" predominant else # Prompt user prompt_for_frontend end end # Convert authentication data to character list character_list = Lich::Common::GUI::AccountManager.convert_auth_data_to_characters( auth_data, selected_frontend || 'stormfront' ) # Save account + characters using AccountManager if Lich::Common::GUI::AccountManager.add_or_update_account(data_dir, account, password, character_list) puts "success: Account '#{account}' added with #{character_list.length} character(s)" Lich.log "info: Account '#{account}' added successfully with #{character_list.length} character(s)" if selected_frontend.nil? || selected_frontend.empty? puts "note: Frontend not set - use GUI to configure or rerun with --frontend" Lich.log "warning: No frontend set for account '#{account}'" end 0 else puts "error: Failed to save account" Lich.log "error: CLI add account failed - could not save account '#{account}'" 1 end rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: #{e.}" Lich.log "error: CLI add account failed for '#{account}': #{e.}" 1 end end |
.add_character(account, char_name, game_code: 'DR', frontend: nil) ⇒ Integer
Adds a single character to an existing account's entry.yaml record, with no server round-trip. Thin CLI wrapper around AccountManager.add_character (the same method the GUI's "Add Character" tab calls) - duplicate detection and account-not-found messaging live there, not here.
The game code is validated here rather than only at the CLI boundary: a direct call carrying a retired code (GSX) or a runtime-only one would otherwise persist a character record whose game_name is 'Unknown'.
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# File 'documented/common/authentication/cli_password.rb', line 354 def self.add_character(account, char_name, game_code: 'DR', frontend: nil) unless Lich::Common::Authentication::LoginHelpers.valid_game_code?(game_code) valid_codes = Lich::Common::Authentication::LoginHelpers::VALID_GAME_CODES.join(', ') puts "error: Invalid game code: #{game_code}" puts "Valid game codes: #{valid_codes}" Lich.log "error: CLI add character failed for '#{account}': invalid game code '#{game_code}'" return 1 end account = account.upcase data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) begin selected_frontend = frontend || determine_predominant_frontend(yaml_file, account) || 'stormfront' character_data = { char_name: char_name, game_code: game_code, game_name: Lich::Common::GUI::GameSelection.get_game_name(game_code), frontend: selected_frontend, custom_launch: nil, custom_launch_dir: nil } result = Lich::Common::GUI::AccountManager.add_character(data_dir, account, character_data) if result[:success] puts "success: #{result[:message]}" Lich.log "info: CLI add character succeeded for '#{account}': #{result[:message]}" 0 else puts "error: #{result[:message]}" Lich.log "error: CLI add character failed for '#{account}': #{result[:message]}" 1 end rescue StandardError => e puts "error: #{e.}" Lich.log "error: CLI add character failed for '#{account}': #{e.}" 1 end end |
.change_account_password(account, new_password) ⇒ Integer
Changes account password in entry.yaml Handles all encryption modes (plaintext, standard, enhanced)
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# File 'documented/common/authentication/cli_password.rb', line 30 def self.change_account_password(account, new_password) # Normalize account name to uppercase (accounts are stored uppercase) account = account.upcase # Validate master password availability before attempting change unless validate_master_password_available return 1 end data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) unless File.exist?(yaml_file) puts "error: entry.yaml not found at #{yaml_file}" return 2 end begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym # Find account unless yaml_data['accounts'] && yaml_data['accounts'][account] puts "error: Account '#{account}' not found" Lich.log "error: CLI change password failed - account '#{account}' not found" return 2 end Lich.log "info: Changing password for account '#{account}' (mode: #{encryption_mode})" # Encrypt password based on mode encrypted = case encryption_mode when :plaintext new_password when :standard Lich::Common::GUI::PasswordCipher.encrypt( new_password, mode: :standard, account_name: account ) when :enhanced master_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password if master_password.nil? puts 'error: Enhanced mode requires master password in keychain' Lich.log 'error: CLI change password failed - master password not in keychain' return 1 end Lich::Common::GUI::PasswordCipher.encrypt( new_password, mode: :enhanced, account_name: account, master_password: master_password ) else puts "error: Unknown encryption mode: #{encryption_mode}" Lich.log "error: CLI change password failed - unknown encryption mode: #{encryption_mode}" return 1 end # Update account password yaml_data['accounts'][account]['password'] = encrypted # Save YAML File.open(yaml_file, 'w', 0o600) do |file| file.write(YAML.dump(yaml_data)) end puts "success: Password changed for account '#{account}'" Lich.log "info: Password changed successfully for account '#{account}'" 0 rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: #{e.}" Lich.log "error: CLI change password failed for '#{account}': #{e.}" 1 end end |
.change_master_password(old_password, new_password = nil) ⇒ Integer
Changes master password and re-encrypts all accounts Only works in Enhanced encryption mode Prompts for new password if not provided
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# File 'documented/common/authentication/cli_password.rb', line 405 def self.change_master_password(old_password, new_password = nil) data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) unless File.exist?(yaml_file) puts "error: entry.yaml not found at #{yaml_file}" return 2 end begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym unless encryption_mode == :enhanced puts "error: Master password only used in Enhanced encryption mode" puts "Current mode: #{encryption_mode}" Lich.log "error: CLI change master password failed - wrong encryption mode: #{encryption_mode}" return 3 end Lich.log "info: Starting CLI master password change" # Validate old password validation_test = yaml_data['master_password_validation_test'] unless Lich::Common::GUI::MasterPasswordManager.validate_master_password(old_password, validation_test) puts 'error: Current master password incorrect' Lich.log 'error: CLI change master password failed - incorrect current password' return 1 end Lich.log "info: Current master password validated successfully" # Use provided password or prompt for new password if new_password.nil? print "Enter new master password: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' Lich.log 'error: CLI change master password failed - stdin unavailable' return 1 end new_password = input.strip print "Confirm new master password: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' Lich.log 'error: CLI change master password failed - stdin unavailable' return 1 end confirm_password = input.strip unless new_password == confirm_password puts "error: Passwords do not match" Lich.log "error: CLI change master password failed - password confirmation mismatch" return 1 end end if new_password.length < 8 puts "error: Password must be at least 8 characters" Lich.log "error: CLI change master password failed - password too short" return 1 end account_count = yaml_data['accounts'].length Lich.log "info: Re-encrypting #{account_count} account(s) with new master password" # Re-encrypt all accounts yaml_data['accounts'].each do |_username, account_data| # Decrypt with old password plaintext = Lich::Common::GUI::PasswordCipher.decrypt( account_data['password'], mode: :enhanced, master_password: old_password ) # Encrypt with new password new_encrypted = Lich::Common::GUI::PasswordCipher.encrypt( plaintext, mode: :enhanced, master_password: new_password ) account_data['password'] = new_encrypted end # Update validation test new_validation = Lich::Common::GUI::MasterPasswordManager.create_validation_test(new_password) yaml_data['master_password_validation_test'] = new_validation # Update keychain unless Lich::Common::GUI::MasterPasswordManager.store_master_password(new_password) puts 'error: Failed to update keychain' Lich.log 'error: CLI change master password failed - keychain update failed' return 1 end # Save YAML File.open(yaml_file, 'w', 0o600) do |file| file.write(YAML.dump(yaml_data)) end puts 'success: Master password changed' Lich.log 'info: Master password changed successfully via CLI' 0 rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: #{e.}" Lich.log "error: CLI change master password failed: #{e.}" 1 end end |
.determine_predominant_frontend(yaml_file, account) ⇒ String?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Determines the predominant frontend among a single account's existing characters. Scoped to one account so a multi-account entry.yaml doesn't leak another account's frontend preference into this one.
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# File 'documented/common/authentication/cli_password.rb', line 559 def self.determine_predominant_frontend(yaml_file, account) return nil unless File.exist?(yaml_file) yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) account_data = yaml_data['accounts'] && yaml_data['accounts'][account] return nil unless account_data && account_data['characters'] frontend_counts = Hash.new(0) account_data['characters'].each do |char| fe = char['frontend'] frontend_counts[fe] += 1 if fe && !fe.empty? end return nil if frontend_counts.empty? frontend_counts.max_by { |_fe, count| count }&.first end |
.get_master_password_from_keychain_or_prompt ⇒ String?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Gets master password from keychain or prompts user if not available Used when entering Enhanced mode - checks keychain first, prompts if missing
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# File 'documented/common/authentication/cli_password.rb', line 789 def self.get_master_password_from_keychain_or_prompt # Check if password already exists in keychain existing = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password return existing if existing # Not in keychain, prompt user to create one puts "Creating new master password for Enhanced encryption mode..." prompt_and_confirm_password("Enter new master password") end |
.normalize_char_name(name) ⇒ String
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Normalizes a character name to the form add_or_update_account persists, so names compare equal regardless of the casing the server or entry.yaml used.
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# File 'documented/common/authentication/cli_password.rb', line 547 def self.normalize_char_name(name) name.to_s.strip.split.map(&:capitalize).join(' ') end |
.prompt_and_confirm_password(prompt = "Enter password") ⇒ String?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Helper: Prompts user for a password with confirmation Used for creating new master passwords or changing existing ones
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# File 'documented/common/authentication/cli_password.rb', line 745 def self.prompt_and_confirm_password(prompt = "Enter password") print "#{prompt}: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' Lich.log 'error: Password prompt failed - stdin unavailable' return nil end password = input.strip print "Confirm #{prompt.downcase}: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' Lich.log 'error: Password confirmation failed - stdin unavailable' return nil end confirm_password = input.strip unless password == confirm_password puts "error: Passwords do not match" Lich.log "error: Password confirmation mismatch" return nil end if password.length < 8 puts "error: Password must be at least 8 characters" Lich.log "error: Password too short (minimum 8 characters)" return nil end password rescue StandardError => e Lich.log "error: Password prompt failed: #{e.}" nil end |
.prompt_for_frontend ⇒ String?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Prompts user for frontend selection
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# File 'documented/common/authentication/cli_password.rb', line 581 def self.prompt_for_frontend puts "\nSelect frontend (or press Enter to skip):" puts " 1. wizard" puts " 2. stormfront" puts " 3. avalon" print "Choice (1-3 or Enter): " input = $stdin.gets if input.nil? puts 'error: Unable to read input from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' return nil end choice = input.strip return nil if choice.empty? case choice when '1' then 'wizard' when '2' then 'stormfront' when '3' then 'avalon' else puts "Invalid choice, skipping frontend selection" nil end end |
.prompt_for_master_password ⇒ String?
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Prompts for master password (single prompt, no confirmation) Used when validating current password when leaving Enhanced mode
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# File 'documented/common/authentication/cli_password.rb', line 804 def self.prompt_for_master_password print "Enter master password: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' Lich.log 'error: Master password prompt failed - stdin unavailable' return nil end input.strip rescue StandardError => e Lich.log "error: Master password prompt failed: #{e.}" nil end |
.recover_master_password(master_password = nil) ⇒ Integer
Recovers access to keychain by validating and restoring original master password User re-enters original master password which is validated against validation_test Account passwords remain unchanged (already encrypted with original password) Only works in Enhanced encryption mode when validation test exists
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# File 'documented/common/authentication/cli_password.rb', line 663 def self.recover_master_password(master_password = nil) data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) unless File.exist?(yaml_file) puts "error: entry.yaml not found at #{yaml_file}" return 2 end begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym unless encryption_mode == :enhanced puts "error: Master password recovery only works in Enhanced encryption mode" puts "Current mode: #{encryption_mode}" Lich.log "error: CLI recover master password failed - wrong encryption mode: #{encryption_mode}" return 3 end # Must have validation test to validate password validation_test = yaml_data['master_password_validation_test'] unless validation_test puts "error: No validation test found - cannot recover master password" Lich.log "error: CLI recover master password failed - no validation test" return 1 end Lich.log "info: Starting master password recovery" # Get password to validate if master_password.nil? print "Enter master password: " input = $stdin.gets if input.nil? puts 'error: Unable to read password from STDIN / terminal' puts 'Please run this command interactively (not in a pipe or automated script without input)' Lich.log 'error: CLI recover master password failed - stdin unavailable' return 1 end master_password = input.strip end if master_password.length < 8 puts "error: Password must be at least 8 characters" Lich.log "error: CLI recover master password failed - password too short" return 1 end # Validate password against validation test unless Lich::Common::GUI::MasterPasswordManager.validate_master_password(master_password, validation_test) puts "error: Password validation failed" Lich.log "error: CLI recover master password failed - password validation failed" return 1 end Lich.log "info: Password validated successfully" # Store validated password in keychain unless Lich::Common::GUI::MasterPasswordManager.store_master_password(master_password) puts 'error: Failed to store master password in keychain' Lich.log 'error: CLI recover master password failed - keychain storage failed' return 1 end puts 'success: Master password recovered and restored to keychain' Lich.log 'info: Master password recovered successfully via CLI' 0 rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: #{e.}" Lich.log "error: CLI recover master password failed: #{e.}" 1 end end |
.refresh_characters(account, frontend = nil) ⇒ Integer
Re-fetches an account's character list from the game servers and merges it
into entry.yaml. Only characters the account does not already have stored are
appended, each with the selected frontend; every stored record for a character
the account already has - including its frontend, custom launch config, and
favorite flag, and including several records for the same character - is left
exactly as it was. Re-running a refresh that finds nothing new is therefore a
no-op that doesn't rewrite entry.yaml at all.
Mirrors add_account's authentication flow, but requires the account to
already exist (the opposite of add_account's guard), and authenticates using
the account's already-stored password (decrypted here) instead of a
CLI-supplied one, so the password never appears in shell history or ps.
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# File 'documented/common/authentication/cli_password.rb', line 215 def self.refresh_characters(account, frontend = nil) account = account.upcase data_dir = DATA_DIR yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) begin unless File.exist?(yaml_file) puts "error: Account '#{account}' not found" Lich.log "error: CLI refresh characters failed - entry.yaml not found" return 2 end yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) unless yaml_data['accounts'] && yaml_data['accounts'][account] puts "error: Account '#{account}' not found" Lich.log "error: CLI refresh characters failed - account '#{account}' not found" return 2 end Lich.log "info: Refreshing characters for account '#{account}' via CLI" encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym begin password = Lich::Common::Authentication::EntryStore.decrypt_password( yaml_data['accounts'][account]['password'], mode: encryption_mode, account_name: account ) rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: Failed to decrypt stored password: #{e.}" Lich.log "error: CLI refresh characters failed - could not decrypt stored password for '#{account}': #{e.}" return 4 end # Authenticate with game servers to fetch characters (like GUI does) puts "Authenticating with game servers..." Lich.log "info: Authenticating account '#{account}' with game servers" auth_data = Lich::Common::Authentication.authenticate( account: account, password: password, legacy: true ) unless auth_data && auth_data.is_a?(Array) && !auth_data.empty? puts "error: Authentication failed or no characters found" Lich.log "error: CLI refresh characters failed - game server authentication failed for '#{account}'" return 3 end Lich.log "info: Authentication successful - found #{auth_data.length} character(s)" # Determine frontend selected_frontend = if frontend Lich.log "info: Using provided frontend: #{frontend}" frontend else predominant = determine_predominant_frontend(yaml_file, account) if predominant puts "Using predominant frontend: #{predominant}" Lich.log "info: Using predominant frontend: #{predominant}" predominant else prompt_for_frontend end end # Convert authentication data to character list character_list = Lich::Common::GUI::AccountManager.convert_auth_data_to_characters( auth_data, selected_frontend || 'stormfront' ) # Defensive guard: auth_data was already confirmed non-empty above, and on the # only production path here (EAccess.auth's legacy branch) every entry carries # char_name/game_name/game_code, so this can't currently happen. Guards against # convert_auth_data_to_characters's filter (or the auth path) changing later and # silently reporting "success (0 found)". if character_list.empty? puts "error: No valid characters found after conversion" Lich.log "error: CLI refresh characters failed - conversion produced no characters for '#{account}'" return 3 end # Keep only characters the server reports that aren't already stored. A stored # character is the user's own record - they chose its frontend, custom launch, # and favorite flag - so a refresh must not restate it. add_or_update_account # keys character identity on char_name+game_code+frontend+custom_launch, and # every record built here carries the one selected frontend and a nil custom # launch, so handing it a stored character under any other frontend or launch # config would append a second entry rather than match the existing one. new_characters = reject_stored_characters( character_list, yaml_data['accounts'][account]['characters'] ) if new_characters.empty? puts "success: Characters refreshed for account '#{account}' (no new characters, #{character_list.length} found)" Lich.log "info: Characters refreshed for account '#{account}' - no new characters (#{character_list.length} found)" return 0 end # Merge into existing account using AccountManager (preserves other data) if Lich::Common::GUI::AccountManager.add_or_update_account(data_dir, account, password, new_characters) puts "success: Characters refreshed for account '#{account}' (#{new_characters.length} added, #{character_list.length} found)" Lich.log "info: Characters refreshed successfully for account '#{account}' (#{new_characters.length} added, #{character_list.length} found)" if selected_frontend.nil? || selected_frontend.empty? puts "note: No frontend selected - defaulted to stormfront, rerun with --frontend to change it" Lich.log "warning: No frontend selected for account '#{account}' - characters stored with frontend defaulted to stormfront" end 0 else puts "error: Failed to save characters" Lich.log "error: CLI refresh characters failed - could not save account '#{account}'" 1 end rescue StandardError => e # CRITICAL: Only log e.message, NEVER log password values puts "error: #{e.}" Lich.log "error: CLI refresh characters failed for '#{account}': #{e.}" 1 end end |
.reject_stored_characters(fetched, stored) ⇒ Array<Hash>
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Drops any freshly-fetched character already represented in the account's stored records, so a refresh only ever appends genuinely new characters.
Identity here is char_name + game_code, deliberately coarser than the char_name + game_code + frontend + custom_launch that add_or_update_account uses. A single character legitimately has several stored records - one per frontend or custom launch config the user set up - and all of them describe a character the server has already told us about, so any of them is enough to consider it known.
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# File 'documented/common/authentication/cli_password.rb', line 535 def self.reject_stored_characters(fetched, stored) known = (stored || []).map { |char| [normalize_char_name(char['char_name']), char['game_code']] } fetched.reject { |char| known.include?([normalize_char_name(char[:char_name]), char[:game_code]]) } end |
.validate_master_password_available(data_dir: DATA_DIR) ⇒ Boolean
Validates if master password is available in keychain for enhanced mode Checks: YAML exists, validation test present, keychain available with password
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# File 'documented/common/authentication/cli_password.rb', line 612 def self.validate_master_password_available(data_dir: DATA_DIR) yaml_file = Lich::Common::Authentication::EntryStore.yaml_file_path(data_dir) unless File.exist?(yaml_file) puts "error: entry.yaml not found" return false end begin yaml_data = YAML.safe_load_file(yaml_file, permitted_classes: [Symbol]) encryption_mode = (yaml_data['encryption_mode'] || 'plaintext').to_sym # Non-enhanced modes don't need master password return true unless encryption_mode == :enhanced # Check if validation test exists (indicator of Enhanced mode setup) unless yaml_data['master_password_validation_test'] puts "error: No validation test found in entry.yaml" puts "Master password recovery may be needed" return false end # Check if keychain is available and has the password unless Lich::Common::GUI::MasterPasswordManager.keychain_available? puts "error: Keychain not available on this system" return false end master_password = Lich::Common::GUI::MasterPasswordManager.retrieve_master_password if master_password.nil? || master_password.empty? puts "error: Master password not found in keychain" puts "Use: lich --recover-master-password" puts " to restore the master password from your accounts" Lich.log "info: Master password validation failed - keychain missing, user can recover" return false end true rescue StandardError => e Lich.log "error: Master password validation failed: #{e.}" false end end |